Realms of the Haunting(tm) (R.O.T.H.)
Interactive Preview 
                  --------------------------------
(C) 1996 Gremlin Interactive, Ltd. All rights reserved. 
Realms of the Haunting and Interplay are trademarks of 
Interplay Productions.  All rights reserved.  Interplay 
is the sole publisher and distributor. Licensed from and 
developed by Gremlin Interactive, Ltd. All other
trademarks are the property of their respective owners. 

Welcome to the Realms of the Haunting demo. This file 
contains information which may be useful for installing the 
demo, as well as basic game play controls. 

INSTALLATION 
The game requires a minimum of 8Mb of memory and a 486/66 
DX2.
You can run the game from a DOS box under Windows95 if you have 
16Mb of memory, otherwise you should run from DOS.

Use the INSTALL program to install the demo. Only choose the 
minimum install option if you definitely do not have enough space.
It will run MUCH faster with a larger install. The maximum will 
give you better sounds, but it will need that little bit more
memory, so sounds may occasionally disappear on you.

We have provided shortcuts for installing and running the demo
from within Windows 95. You may run the game by simply clicking 
on
the Realms.bat file but the shortcuts provide protection from
accidentally hitting the wrong keys etc. One point to remember is
if you MOVE or COPY the shortcut from it's original folder you
will need to enter the path in the Properties of the shortcut or
the game won't run using the shortcut. Also, if you move the 
home directory of the game, this will need updating in the 
shortcut.

CONTROLS 
Movement within the 3-D world of Roth can be done using either 
keyboard, mouse or a combination of the two. Please note that all of 
these assigned functions may be reset to your particular tastes from 
within the Settings Menu. 

Cursor Keys		Move forward, backward, left and right.

< > 			Side Step.

Page Up/Page Down 	Look up and down.

Home/End		Set viewing angle tilt.

CTRL			Fire weapon or punch if no weapon is	
			selected.

CapsLock 		Run Mode on/off.

A		Jump.

Z		Crouch. 

H 		Displays mouse/keyboard functions. 

I 		Brings up the Inventory Menu (this can	
		also be activated by moving the cursor to 	
		the top left of the screen and clicking the 	
		Left Mouse Button).

Right Mouse Button	Hold down and move the mouse to guide 	
			movement within the Roth world.

Left Mouse Button	Fire weapon or punch if no weapon is 	
			selected.

Left & Right Mouse Buttons: Pressing and holding both mouse 
buttons will allow you to pan your viewpoint up/down, left and right. 
This can be extremely useful when used in conjunction with the 
keyboard for movement. 

MOUSE POINTER FUNCTIONS
Along with movement controls, the mouse is also used to control the 
on-screen cursor. This cursor is used to open doors, identify 
objects, target enemies or objects and to interact with objects in 
the gaming world. 
The pointer has two Action Indicators, one on top and one on bottom 
of the on-screen cursor. 

Top Action Indicator: When the top Indicator turns Green it indicates 
that you can perform an action on the object/item under the cursor. 
Clicking the Left Mouse Button will perform whatever action is 
available. Whenever the top Indicator turns Red, it indicates that 
you are pointing at a viable target. Clicking the Left Mouse Button 
will use whatever weapon you have selected. If no weapon is selected, 
your character will punch with his hand. 
NOTE: If the Top Action Indicator lights up Blue, it means you are 
pointing at an interactive object but are too far away to use it. 

Bottom Action Indicator: This Indicator represents the Look or 
Examine function. When this indicator turns into an Eye, it indicates 
that you can Look at the selected object/item. Clicking the Right 
Mouse Button will activate the Look function. 

Mouse Pointer Summary: 
Green Light: 	Action/Pick-Up using the Left Mouse Button. 
Red Light: 	Viable target is selected and can be fired at using
		the Left Mouse Button.
Blue Light: 	Interactive object is under cursor but you're too 	
		far away... move closer. 
Eye: 		Observation/Look Function using the Right Mouse 	
		Button. 

INVENTORY AND OBJECT USE
Items you pick up are automatically placed into your inventory and 
stored in the appropriate location based upon the type of object. 
The Inventory is arranged in the following order:

L 	Object in left hand (Weapons)

R	Object in right hand (Usable Objects). If you've 	
	selected to play in Normal mode for the Adventure	
	Difficulty, you must manually place the object you 	
	wish to use in this location. In Easy mode for	
	Adventure Difficulty, items are automatically	
	selected and placed into this box (F3 toggles 	
	between these two modes). 

Disk	Accesses the Options Menu.

Bag	Stores general items.

Gun     Stores Weapons. Keys 2-6 on the keyboard equate 
	to the first five weapon boxes. If you arrange your 	
	favorite weapons in these first five boxes, pressing 	
	the associated keyboard key will quickly move to 	
	the new weapon. 

Magic	Stores mysterious or Magical items.

Scroll	Stores Books and Letters.

I	Contains Information the player has learned - talk 	
	about and reflect upon the characters you've met, 	
	places you've visited and things you're heard. 

Use Inventory Item: Double clicking the Left Mouse Button will Use 
an inventory item if it can be used. 

Combine Inventory Items: Single clicking the Left Mouse Button 
will Pick Up the desired object. Moving this item and single 
clicking the Left Mouse Button again while on top of the desired 
second object will combine the two items if they can be combined. 

Moving Inventory Items: Single clicking the Left Mouse Button will 
Pick Up the desired object. Moving this item to the desired location 
box and single clicking the Right Mouse Button will place the 
selected object in the new location. If an object is moved to a 
location where an item already exists, the location of the two items 
will be swapped. 

Examine Inventory Item: Single clicking the Right Mouse Button on 
an Inventory Item will bring up an Examine Window. From within 
this window, you may view the object, discuss the object or reflect 
upon it, depending upon the item and information your character has 
obtained during game play. 

INTERPLAY TECHNICAL & CUSTOMER SUPPORT

IN THE U.S.: 714-553-6678 (8AM - 5:45PM PST, 24 HOURS 
AUTOMATED)

Please try to have your system information available and be near 
your computer if at all possible.

Other ways to get Interplay Support:

IN THE UNITED STATES

Interplay Productions   		
Attn: Customer Service    		
16815 Von Karman Ave.          		
Irvine, CA. 92606                						
(714)252-2822 FAX

Internet email: 	support@interplay.com
FTP sites: 		ftp.interplay.com or ftp1.interplay.com 
Interplay BBS:		714-252-2822
BBS telnet: 		199.182.211.86 or bbs.interplay.com
America Online: 	keyword INTERPLAY or email to 
"IPTECH"
GEnie:			type "M805;1"
Prodigy: 		email PLAY99B
CompuServe:		GO GAMBPUB, under INTERPLAY
Prodigy: 		email to "PLAY99B"

SOFTWARE USE LIMITATIONS AND LIMITED LICENSE

This special interactive  preview  version of Realms of the Haunting  
(the "Software")  is intended solely for your personal noncommercial 
home entertainment use.   You may not decompile, reverse engineer, 
or disassemble the Software, except as permitted by law.  Interplay 
Productions [and Gremlin Interactive] retain [s] all rights and title 
in the Software including all intellectual property rights embodied 
therein and derivatives thereof.  You are granted a revocable, 
nonassignable limited license to create derivative works of this 
Software solely for your own personal noncommercial home 
entertainment use and may publicly display such derivative works to 
the extent specifically authorized by Interplay in writing.  A copy 
of this authorization, if any, will be provided on Interplay's World 
Wide Web site, located at http://www.interplay.com, or by contacting 
the legal department at Interplay at (714) 553-6655.  The Software, 
including, without limitation, all code, data structures, characters, 
images, sounds, text, screens, game play, derivative works and all 
other elements of the Software may not be copied (except as provided 
below), resold, rented, leased, distributed (electronically or 
otherwise), used on  pay-per-play, coin-op or other for-charge basis,  
or for any commercial purpose. You may make copies of the Software 
for your personal noncommercial home entertainment use and to give 
to friends and acquaintances on a no cost noncommercial basis.  This 
limited right to copy the Software expressly excludes any copying or 
distribution of the Software on a commercial basis, including, 
without limitation, bundling the product with any other product or 
service and any give away of the Software in connection with another 
product or service. Any permissions granted herein are provided on a 
temporary basis and can be withdrawn by Interplay Productions at 
any time.  All rights not expressly granted are reserved. 

Modem and Network Play.  
If the Software contains modem or network play, you may play the 
Software via modem transmission with another person or persons 
directly without transmission through a third party service or 
indirectly through a third party service only if such service is an 
authorized licensee of  Interplay.  For the purposes of this license, 
a "third party service" refers to any third party service which 
provides a connection between two or more users of the Software, 
manages, organizes, or facilitates game play, translates protocols, 
or otherwise provides a service which commercially exploits the 
Software, but does not include a third party service which merely 
provides a telephonic connection (and nothing more) for modem or 
network play.  Authorized licensee services are listed on the 
Interplay Productions World Wide Web Site located at 
http://www.interplay.com. This limited right to transmit the Software 
expressly excludes any transmission of the Software or any data 
streams thereof on a commercial basis, including, without limitation, 
transmitting the Software by way of a commercial service (excepting 
those specific commercial services licensed by Interplay) which 
translates the protocols or manages or organizes game play sessions.  
If you would like information about obtaining a pay-for-play or 
commercial license to the Software, please call Interplay Productions 
at (714) 553-6655.  Nothing in this paragraph is intended to prevent 
you from downloading the Software from Interplay's Web site or from 
commercial service providers authorized by Interplay to provide the 
Software to you.

Acceptance of License Terms.  
By downloading or acquiring and then retaining this Software, you 
assent to the terms and restrictions of this limited license.  If you 
acquired the Software and do not accept the terms of this limited 
license, you must return the Software together with all packaging, 
manuals and other material contained therein to the store where you 
acquired the Software for a full refund and if you downloaded the 
Software, you must delete it.